(The following includes direct quotes from my thesis, You
Only Live Twice: The Representation of the Afterlife in Film, pages 8-15)
There are eight distinct afterlife film formulas plus a
number of titles with original plots and conceptions.
1. Main character is alive, main character dies, main
character arrives at Final Destination. Ex. Titanic (1997) and The Twilight
Zone’s episode A Nice Place to Visit (1960)
2. Main
character is alive, main character dies, main dead character goes to the
(gates of) an
afterlife space but is returned to earth, has a mission, Final
Destination
decided. Ex. A Guy Named Joe (1943)
and Angel on My Shoulder
(1946)
3. Main
character is alive, main character dies, main dead character stays on earth,
has a mission,
Final Destination decided. Ex. Ghost (1990)
4. Main
character is alive, main alive character meets dead character, main alive
character
helps dead character complete formula 1 or 2. Ex. The Sixth Sense
(1999)
5. Main
character is alive, main character dies, main character enters an In-Between
space, has a
mission but not on earth, completes mission, Final Destination
decided. Ex. The
Lovely Bones (2009)
6. Main
character is alive and stays alive, finds his or her self in an afterlife
space,
and must
escape. Ex. Spirited Away (2001
Japan)
7. Main
character alive, due to mistake remains alive instead of death, judgment,
Final
Destination decided. Ex. A Matter of Life and Death (Stairway to Heaven
1946 UK)
8. Main
character is dead, gives life review (for judgment), Final Destination
decided. Ex. Heaven
Can Wait (1943) and American
Beauty (1999)
As each formula’s accompanying examples show, the formula
does not dictate which Space, Figure, or Process of Judgment the story
includes. The formula is merely a set of landmarks the story uses for
structure. In addition, for most of these formulas, the story opens with
the main character alive then experiencing their "Death Event." We see this
character’s life while they are alive for two reasons: for the audience to
identify them as as people and because it is how the audience can
easily transition between phases from active to passive viewing. As with
watching any story, the audience sits in the dark theater gradually escaping
into the projected story, but here they must see how life turns into death.
However natural or tragic the Death Event is, it
differentiates between the story’s first and second parts. Upon the dead
character’s arrival in the next phase, learning the mission to be completed is
integral to the story’s progression. This determines all following intentions,
actions and consequences. Whether for protecting, informing, assisting, redemption,
justice for murder, self-growth and learning truths, moving on and letting go
of life, romantic or family love and to complete unfinished business, this is when and how the afterlife story aligns itself with a predetermined genre or
mix of genres: drama, horror, comedy, romance, sport, war, etc. The characters’
personalities and how the events transpire make the audience react: laugh, cry,
gasp, scream, etc. This leads to how the Final Destination is decided. However the
character is assessed, the assessment concludes the character’s particular
mission and designation to another space that is this story’s last space. It
does not have to conclude the character’s story. The character, in a sense, can
be resurrected for later stories involving new missions.
Such original afterlife cinema stories that combine
narrative and visual elements of the above formulas are Beetlejuice (1988) and White Noise (2005). They show the unexpected and conceive new
characters and their purposes.
The history of the afterlife film corpus can be divided into six eras defined by cultural events and technological advances.
1st:
(1880s to 1928) Silents and Trick Films
2nd:
(1929 to 1949) Depression and War
3rd:
(1950 to 1976) Foreign and Independent/Low Budget America
4th:
(1977 to 1997) Star Wars/Heaven Can Wait
to Pre-Y2K
5th:
(1998 to 2010) Turn of the 21st Century
6th:
(2011 to Present) Drive Angry is the
first 3D afterlife film story
The earliest films were highly experimental short films. Any
attempt to show imagined afterlife features built upon traditional campfire and
lantern show narratives (as per Tom Ruffles’ Ghost Images). George Melies’ works were explicit tricks that the
apparatus was capable of. Except for a select few (Faust and Sparrows both from (1926)), inaccessibility and brief scenarios disqualify my immediate
study. The Second Era clusters those that serve as escapism from The Great
Depression and World War II’s harsh realities. The former featured luxurious
fantasies and the latter featured soldiers’ ultimate happily-ever-afters in
Heaven.
After the War ended, American audiences were not as much
focused on existential questions and thus turned toward the popular romance and
musical spectacles. Meanwhile American Film Noir pictures were more so
appreciated by foreign audiences and critics. The Third Era is defined by European, Asian and American
independent or B-pictures. For nearly thirty years these filmmakers produced at
least a hundred afterlife titles.
The Fourth Era came about with George Lucas’ phenomenon Star Wars (1977). With new and exceptional-quality special effects, visuals of
almost any nature can enhance a film story. Warren Beatty’s Heaven Can Wait’s (1978) popular release marks a turning point in a new Hollywood obsession of afterlife stories. In the years since, the
number of afterlife title productions more than tripled worldwide.
For example, on IMDb.com, if you search ‘ghost’ as a keyword, sort
by ‘Release Date,’ and narrow the list to ‘Movies,’ then just over 1,400 titles
qualify. As you scroll down to those titles released in 1977 and later, there
are over 1,100. The number increases when television and short films are added.
The number is exponential when you include those with other forms of return and
spaces.
The 1980s and 1990s were satiated with afterlife titles of
great story range. The majority of beloved afterlife films were released in
this era. Such examples are: Poltergeist, Ghostbusters 1 & 2, Truly Madly Deeply, Defending Your Life, Beetlejuice, Chances Are, Casper, All Dogs Go to Heaven 1 &2, The Crow franchise, Bill and Ted's Bogus Journey, Death Becomes Her, Ghost, The Heavenly Kid, Hercules, High Spirits, Jacob's Ladder, Made in Heaven, Monty Python's The Meaning of Life, My Boyfriend's Back, The Frighteners, as well as Michael Jackson's iconic music video Thriller.
The Fifth Era is also defined by advances in stunning computer generated images (CGI), as well as a technological and cultural apocalypse sentiment leading up to and passing over the Y2K scare. There were not only the most released afterlife films in 1999 and 2000 up to that point but also catapulted the annual increasing pattern of releases since.
The Fifth Era is also defined by advances in stunning computer generated images (CGI), as well as a technological and cultural apocalypse sentiment leading up to and passing over the Y2K scare. There were not only the most released afterlife films in 1999 and 2000 up to that point but also catapulted the annual increasing pattern of releases since.
With the release of Enter the Void and made-for-3D movie
Drive Angry both in (2011), there is now even greater potential for the afterlife film.
Instead of just watching the character die and completing a mission, the
audience is the character that has died and is completing a mission.
No comments:
Post a Comment
Although the afterlife is a sensitive topic, this blog focuses on how it is visually represented in film. Please do NOT comment your personal beliefs, religious doctrine, or a philosophical argument. Please DO comment on the film or topic analyzed in the article, afterlife movie news, and afterlife movies to watch or write about.